Lesson plan

Represent the probability of compound events by using organized lists

teaches Common Core State Standards CCSS.Math.Content.7.SP.C.8a http://corestandards.org/Math/Content/7/SP/C/8/a
teaches Common Core State Standards CCSS.Math.Content.7.SP.C.8b http://corestandards.org/Math/Content/7/SP/C/8/b

You have saved this lesson plan!

Here's where you can access your saved items.

Content placeholder

or to view additional materials

You'll gain access to interventions, extensions, task implementation guides, and more for this lesson plan.

Big Ideas: Investigate chance processes and develop, use, and evaluate probability models. The probability of an event is a number that measures the likelihood that the event will occur. Probabilities are between 0 and 1, including 0 and 1. This lesson builds upon the students' work with a probability model and using it to find probability of events. This task uses a board game scenario with a three spinner combination determining each player's outcome per turn. Students are presented with a game situation. Students will create organized lists with game spin scenarios for understanding. By creating organized lists, students will determine the compound probability of an event happening. Students will reason about the likelihood or unlikelihood of an event taking place. The mathematical concept in this lesson builds toward students’ future work with organized tree diagrams and tables. Vocabulary: probability,outcomes, event, compound, impossible, likely, even chance, unlikely, certain Special Materials: Students should access to the following materials for this lesson: Various spinners, Web link: http://wheeldecide.com/coin-flip-spinner/ (optional) Web link: (Customizable Spinner) http://www.mathsisfun.com/data/spinner.php (optional)